I moved my marching cube on the GPU and render my terrain with DrawProceduralIndirect, that allows me to do a really agressive culling on the triangles and that's waaay faster (Left ->
Marching Cubes on GPU | PGR Terrain
GPU Marching Cubes | cozlind
Alexander Zapryagaev on Twitter: "GPU-driven scene graph gives a lot of cool features. Any shader can generate or change any geometry, and GPU will automatically update BVH. It means entire worlds can
Comparison of standard Marching Cubes (left) and Planar Marching Cubes... | Download Scientific Diagram
Marching Cubes on GPU using Compute Shaders - Code Snippets - Panda3D
Marching Cubes on GPU | PGR Terrain
3D Noise Generation and Rendering on the GPU with Marching Cubes | Raúl Araújo
Chapter 1. Generating Complex Procedural Terrains Using the GPU | NVIDIA Developer
Marching Cubes implementation using OpenCL and OpenGL – Erik Smistad
Chapter 1. Generating Complex Procedural Terrains Using the GPU | NVIDIA Developer
Ole Groenbaek - Fun with Marching Cube Noise Part 1
GitHub - mattatz/ofxGPUMarchingCubes: GPU marching cubes implementation for openFrameworks using a compute shader.
GPU Marching Cubes | cozlind
Chapter 1. Generating Complex Procedural Terrains Using the GPU | NVIDIA Developer
Marching Cubes on GPU using Compute Shaders - Code Snippets - Panda3D
Average times of executions of the marching cubes algorithm on GPU for... | Download Scientific Diagram
Marching Cubes | Michael Walczyk
Marching cubes - Wikipedia
Playing around with perlin noise and marching cubes on GPU at 60Hz : r/Unity3D
GPU-Friendly Marching Cubes
Marching-Cubes-On-The-GPU: A C# repository from Scrawk - Scrawk
GitHub - nyholku/GPU-Marching-Cubes-1: A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL
High-speed Marching Cubes using Histogram Pyramids | Semantic Scholar